Governing Social Virtual Reality

Preparing for the Content, Conduct and Design Challenges of Immersive Social Media

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Éditeur :

Palgrave Macmillan


Paru le : 2024-08-08



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Description

In this ground-breaking book, we navigate the uncharted terrain of social virtual reality (VR), a technology that, while offering unprecedented immersive experiences, brings forth significant governance challenges. By merging theoretical insights with practical examples, the book examines the risks of harm in social VR environments, including both content and conduct issues. It charts a course for developing inclusive and safe social VR spaces that are respectful of diverse users’ rights and needs, laying out essential principles for policymakers, developers and regulators. The book is an urgent call to proactively shape the burgeoning field of VR for the betterment of all.
Pages
94 pages
Collection
n.c
Parution
2024-08-08
Marque
Palgrave Macmillan
EAN papier
9783031618307
EAN PDF
9783031618314

Informations sur l'ebook
Nombre pages copiables
0
Nombre pages imprimables
9
Taille du fichier
2048 Ko
Prix
42,19 €
EAN EPUB
9783031618314

Informations sur l'ebook
Nombre pages copiables
0
Nombre pages imprimables
9
Taille du fichier
338 Ko
Prix
42,19 €

Dr. Joanne E. Gray is a Lecturer in Digital Cultures at The University of Sydney, Chief Investigator at the International Digital Policy Observatory, and Commissioning Editor of the journal Policy & Internet.

Dr. Marcus Carter is a Professor of Human-Computer Interaction at The University of Sydney and holds an ARC Future Fellowship on ‘The monetisation of children in the digital games industry’.

Dr. Ben Egliston is a Lecturer in Digital Cultures at The University of Sydney and holds an ARC DECRA Fellowship on ‘Paying and playing: Assessing and regulating digital games-as-a-service’.

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