Virtual Existentialism

Meaning and Subjectivity in Virtual Worlds

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Éditeur :

Palgrave Pivot


Paru le : 2020-04-28



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Description


This book explores what it means to exist in virtual worlds. Chiefly drawing on the philosophical traditions of existentialism, it articulates the idea that — by means of our technical equipment and coordinated practices — human beings disclose contexts or worlds in which they can perceive, feel, act, and think. More specifically, this book discusses how virtual worlds allow human beings to take new perspectives on their values and beliefs, and explore previously unexperienced ways of being. Virtual Existentialism will be useful for scholars working in the fields of philosophy, anthropology, media studies, and digital game studies.


        




                             

Pages
123 pages
Collection
n.c
Parution
2020-04-28
Marque
Palgrave Pivot
EAN papier
9783030384777
EAN PDF
9783030384784

Informations sur l'ebook
Nombre pages copiables
1
Nombre pages imprimables
12
Taille du fichier
2161 Ko
Prix
68,56 €
EAN EPUB
9783030384784

Informations sur l'ebook
Nombre pages copiables
1
Nombre pages imprimables
12
Taille du fichier
1475 Ko
Prix
68,56 €

Stefano Gualeni is a philosopher who designs games. He is Associate Professor at the Institute of Digital Games, University of Malta, and Visiting Professor at the Laguna College of Art and Design in Laguna Beach, California, USA.

Daniel Vella is Lecturer at the Institute of Digital Games, University of Malta. He is a member of the steering committee for the Game Philosophy Network and is also active as a writer and narrative designer for board games.


        



                            


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